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  1. Last week
  2. Server(s): TTT #1 Rotation Date of change(s) completion: February 16th, 2020 Description of changes: The load time of the server has been significantly decreased. We have moved many non-essential downloads to an in-game download mounter/manager. In other words, instead of downloading everything to join, only a few essential things are downloaded on load and then once in-game the rest is downloaded and mounted live. For players wanting the whole content before joining, the content pack can always be downloaded here: https://steamcommunity.com/sharedfiles/filedetails/?id=1709071812 Notes: None.
  3. Server(s): Garry's Mod Division (ALL) Date of change(s) completion: March 30th, 2020 Description of changes: Fixed an issue where IMS Shared Account Control would not properly query. Fixed an issue that could potentially have caused a server crash. Fixed a client-based lua error that would occur upon joining the server. This was due to an outdated configuration file include. Fixed some outdated URLs. Notes: None
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  5. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: March 24th, 2020 Description of changes: The nether has been expanded exponentially. See the dynmap for details. Due to the nether no longer being precicsely bordered with 1/8th of the proportions of the regular world, nether portals were able to be used in the nether to surpass the main world's world border. This was a problem because it allowed for players to get past the world border of the main world, resulting in chunks being generated, which can cause server and client lag. The maps are pregenerated to prevent this. Due to this, nether portals have been disabled while in the nether, please use a home warp, regular warp, or /spawn to leave the nether. This will be in place until Minecraft puts a fix in to this world border issue. Notes: None.
  6. Now closed for requests, thanks to all who made a request.
  7. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: March 15th, 2020 Description of changes: The new PvP arena has been fully built and is now released! Use /warp pvp to enter the pvp arena. Per player suggestions, a /keepinventory [enable/disable] command has been added. This has been programmed into IMS Core. This command allows each player to toggle on keepInventory mode or toggle it off. By default, this mode is on for all players. Some players prefer to have a greater challenge, so we have added this command to allow per-player settings regarding keepInventory. /keepinventory - When issued with no parameters, it will tell you your current keepInventory state: /keepinventory enable/disable - When issued with enable or disable, it will toggle keepInventory to the specified state. Some server network adjustments have been made to help with some issues some players with high ping experienced. Due to recent revelations regarding the anti-cheat and the server being more populated, the anti-cheat has been entirely replaced. Previously, the anti-cheat had a lot of false positives. While we had heavily adjusted the plugin to help, the plugin itself does not seem to be structurally sound enough to be on a live server. The anti-cheat itself has been entirely replaced and we hope that the new anti-cheat will prove to be more helpful. Our primary goal in replacing this anti-cheat is to stop it from punishing and disrupting players who are not cheating--obviously. We kept this in mind while researching and looking for a new anti-cheat, and the new one is well known for not having many, if any, false positives. Please let a member of management know if you encounter any issues, especially frequent false positives, with the new anti-cheat. PetBlocks has been updated and fixed. Notes: None.
  8. We will be regenerating the nether world of the Towny Survival MC server. While the nether world is proportional to the regular world as being 1/8th of the size, we found that it is too small for players looking to loot various mob spawners, explore, and get resources. Because of this, we will be regenerating the nether (with the same seed) to a much larger size. We understand that some players may have builds, structures, or resources currently in the nether that they would like to still have. Because we are using the same seed, the structures/resources/spawners in the nether where players have warp points/homes set will remain intact. Because of this, we are transferring any builds that players request. To request that your build is transferred, please reply to this thread with the following format: Coordinates of Build (x, y, z): Reason for Requesting: Extra Notes (if applicable): To get the coordinates of your build, use the in-game /coords command or use the F3 menu. We only need the digits. The reason portion is not overly important, if the build is reasonable enough we will plan on transferring it. Please make the request here before Saturday, Mar. 21st, which is when the new nether will be implemented. Thanks, IMS Management
  9. Recruit application approved. Welcome to IMS!
  10. i had messed up on the steam id, i didnt realize how to get the number, but here it is! Steam ID- 76561198140681071
  11. Username Ninjastorm5201 SteamID STEAM_0:1:90207671 Date of Birth 06/15/1999 Location North Carolina, USA Time Zone EST How long have you known about IMS and played on IMS' game servers? Ive been playing on the IMS minecraft server for about one and half weeks Why do you want to join IMS? IMS seems like a really good clan, everyone is nice and friendly! I want to join to offer what i can to help and be around to see it grow and expand even more, i like the server a lot, you can really tell everyone put time into making sure everything works well and no one gets, well, shafted by any problems that they come across. Can you be active on our required platforms (Discord and TeamSpeak 3)? Yes Did anyone refer you to join IMS? Additional Comments/Information Thanks for taking the time to read my application and have a good day/night!
  12. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: March 2nd, 2020 Description of changes: The anti-cheat has been updated to address more types of cheats and lower the number of false positives. Pet blocks have been updated to address some errors/bugs. When voting for IMS on all of the voting sites, a broadcast will now be sent to all players on the server reminding others that they can vote and appreciating the user for voting. Notes: None.
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    Event Name: Double McMMO XP Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date(s) of Event: Saturday, Feb. 29th – Monday, Mar. 1st Participation Prize(s): Gain double McMMO XP during this Double XP Weekend!
  14. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: February 29th, 2020 Description of changes: The anti-cheat has been updated to address more types of cheats and lower the amount of false positives. Prices in the in-game admin shop have been updated to reflect the economy with jobs. Keep in mind that the admin shop is intended to be high priced and low sell prices to encourage a player-based shop economy. Phantom Membrane: 200 B; 25 S Iron Ingot (x16): 800 B; 100 S Gold Ingot (x16): 1120 B; 140 S Diamond (x16): 3200 B; 400 S Redstone (x16): 480 B; 60 S Balanced the jobs economy. The number of jobs each player can have has been limited to one. The hunter job has been adjusted so that mob farms do not ruin the economy. Hunters will get less money for killing certain mobs now. Notes: None.
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  16. Event

    Buzzin’ Build-Off Event Event Name: Buzzin' Build Off Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date(s) of Event: Saturday, Feb. 29th – Friday, Mar. 6th Participation Prize(s): In-Game Item: Participation Cake Winning Prize(s): Game: Far Cry 5 In-Game Item: Custom Player Head (of the winner's choice) In-Game Item: 3 Enchanted Gold Apples (Notch/God Apples) Starting this weekend through next Friday (March 6th), we’ll bee having a build-off where players can submit bee themed builds to enter a contest. Builds will be judged to win a grand prize of a custom player head of their choosing and three enchanted gold apples (Notch/God apples). The winner will also receive a copy of Far Cry 5 on Steam! All participants of the competition will receive a participation cake upon a valid complete entry. To enter the build contest, please respond here with coordinates to your finished builds. The building contest will end on March 6th and the judges will determine the winner. The winner will be contacted by Division Management or higher to redeem their reward. Participation cakes will be delivered on March 7th as well in a chest at the build. For additional questions regarding the competition please reach out to me or contact a member of Division Management in our #minecraft channel. Good luck and happy building.
  17. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: February 23rd, 2020 February 25th, 2020 Description of changes: Due to some issues encountered with the Wilderness TP plugin (/wild) and the new version, it has been replaced with a new plugin. New command: /rtp Bronze Premium users and higher can use /rtp biome <biome> to teleport to a random specified biome type. The ClearLag plugin has been adjusted to be more reasonable for players. Items/drops, minecarts, and boats will no longer be automatically removed. These were previously removed if they were not in use by a player. The only entities that will be removed by the automatic removal task are discrepancies: TNT stuck in the primed state Blocks stuck in the falling state EXP that avoided despawning through a glitch Projectiles that avoided despawning through a glitch Nothing aside from these discrepancies will be automatically removed by the plugin. Added legacy connection support for 1.15.x, 1.14.x, 1.13.x, 1.12.x, 1.11.x, 1.10.x, 1.9.x, 1.8.x, 1.7.x, 1.6.x, 1.5.x, and 1.4.7. This means that while the server is 1.15.2, players on any of the listed version above can connect and play seamlessly. All voting sites in /vote should now be functional and give proper rewards. Adjusted the anti-cheat to prevent some false-positives that would occur when trying to stack blocks vertically under yourself. The anti-cheat will no longer push players off. Adjusted the spawn region so that it is now a healing/"hospital" zone. Health and food will replenish at a rate of 2 with a delay of 1 in the spawn region. Changed gamerule doInsomnia to false. This means that phantoms will no longer spawn. These hostile mobs were seen as pointless by the community. Due to this, Phantom Membrane will now be sold in the server admin shop for 100 (in-game credits) buy and 25 (in-game credits) sell. Per community feedback and balancing with players keeping inventory after dying, the server difficulty has been changed from normal to hard. This helps speed up villager trading in addition to making the game a bit more of a challenge. Note that players will still lose EXP after dying. Notes: None.
  18. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: February 21st, 2019 Description of changes: Big Update: The server is now officially on Minecraft version 1.15.2. Per community feedback, we have generated a new (very large) map on the new version. All relevant data (homes, towns, etc.) has also been reset with the new world. Notes: None.
  19. Server(s): TTT #1 Rotation Date of change(s) completion: February 16th, 2020 Description of changes: Due to a recent Garry's Mod update, weapon switching broke. Switching between weapons has now been fixed for the new version. Notes: None.
  20. Counter-Strike: Source Deathmatch Server Rules We ask that players follow these rules so that gameplay can be the most enjoyable. Global Rules Players are limited to one account on the game server. Users caught using multiple accounts may face termination on both accounts. Due to this rule, virtual-private-networks ("VPNs"), proxies, and other IP address disguisers are not allowed without prior leadership approval. Players may not disrespect other players. Additionally, players may not discriminate other players by gender, race, sexuality/lifestyle, age, religion, etc. Players are expected to follow the Equality & Anti-Harassment Policy which bans the use of hate speech and offensive slurs or terms, such as racial, homophobic, sexist, or other slurs. Players are expected to follow the Mature & Inappropriate Content policy which bans the use of content with 18+ nudity and levels of violence. Players are expected to follow the Communication & Language Policy which bans the use of languages other than English in public text/voice. Players may not spam in any way. This includes mic-spam, chat-spam, or any other sort of repetitive spam. Players may not avoid or attempt to avoid punishment issued by a staff member. Players may not interfere with staff duties. This includes backseat moderating/telling them what to do. Arguing continually with a staff member is also interfering with staff duties. Please create an abuse report if they are being abusive instead. Players may not advertise or promote external services such as other gaming communities/clans. Players may not attempt to exploit, harm, lag, or hinder any of IMS' services or make threats of doing so. Players may not use any forms of cheats, third-party tools, or any other glitch or item that gives them an unfair advantage. Players may not impersonate any IMS members nor pretend to hold a position that they do not. Players may not break any rules via the use of their username or any other form of communicating. General Rules Players may not use bhop scripts. Players may not use bhop "hyperscrolls" or unfair "macros." Only legitimate bhopping is allowed.
  21. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: December 15th, 2019 Description of changes: The server is now forward compatible with Minecraft versions 1.15.x. As a reminder, players can connect and play with any versions 1.9.x through 1.15.x. The most compatible and optimal version to use on our server is 1.13.2. Notes: None.
  22. As we announced in the Discord, the IMS team has recently been looking into shifting the focus of our Minecraft Towny Survival towards a role-based server, while keeping existing features. Essentially, we would have classes/roles that are chosen when a player joins the server. These roles would have certain buffs/debuffs (advantages and disadvantages) as well as certain abilities. This would also feature a leveling system where players do particular tasks for their role or complete particular quests to level up as that role and gain new abilities or buffs. Since the community expressed interest in having this added in the Discord, we're opening this thread up for some suggestions on what kind of roles everyone wants to see in this update. Please use the following format: Role Name: Role Abilities: Role Advantages (Buffs): Role Disadvantages (Debuffs): Other Notes: Example: A wizard role suggestion could look as follows: Try to add as much detail to the role as you can. Each role can obviously have more than one ability, advantage, disadvantage, etc. (we encourage having more than one of each). While making suggestions also try to keep in mind how balanced the class would be in the scope of the server with other roles. Feel free to create multiple role suggestions in each post. It may also be helpful to specify what abilities, advantages, and disadvantages the role you are suggesting has at each level increment.
  23. Garry's Mod DarkRP Server Rules We ask that players follow these rules so that gameplay can be the most enjoyable. Global Rules Players are limited to one account on the game server. Users caught using multiple accounts may face termination on both accounts. Due to this rule, virtual-private-networks ("VPNs"), proxies, and other IP address disguisers are not allowed without prior leadership approval. Players may not disrespect other players. Additionally, players may not discriminate other players by gender, race, sexuality/lifestyle, age, religion, etc. Players are expected to follow the Equality & Anti-Harassment Policy which bans the use of hate speech and offensive slurs or terms, such as racial, homophobic, sexist, or other slurs. Players are expected to follow the Mature & Inappropriate Content policy which bans the use of content with 18+ nudity and levels of violence. Players are expected to follow the Communication & Language policy which bans the use of languages other than English in public text/voice. Players may not spam in any way. This includes mic-spam, chat-spam, or any other sort of repetitive spam. Players may not avoid or attempt to avoid punishment issued by a staff member. Players may not interfere with staff duties. This includes backseat moderating/telling them what to do. Arguing continually with a staff member is also interfering with staff duties. Please create an abuse report if they are being abusive instead. Players may not advertise or promote external services such as other gaming communities/clans. Players may not attempt to exploit, harm, lag, or hinder any of IMS' services or make threats of doing so. Players may not use any forms of cheats, third-party tools, or any other glitch or item that gives them an unfair advantage. Players may not impersonate any IMS members nor pretend to hold a position that they do not. Players may not break any rules via the use of their username or any other form of communicating. Core Mechanics M1. New-Life-Rule (NLR) Players can return to their place of death immediately if they died on public property, in their base (as long as it is not currently being raided) or in the Nexus. Otherwise, players must wait three minutes before returning to where they died. Players may not remember anything from their past life that links to their death, which includes who killed them, why they were killed, if someone needed to be wanted, etc. M2. Players may not break FearRP. Players may not attack, run away, or disobey any reasonable request if another player is pointing a weapon at them while they are unarmed. Players must role-play being afraid of the weapon. M3. Players may not meta-game. Players may not use information from OOC, past lives, TeamSpeak, Discord, or other places that a person wouldn't know in real life. For example, arresting a Hitman because he has a hit indicator above his head is meta-gaming. M4. Players may not interfere with staff duties. Staff reserve the right to warn and enforce consequences based on common sense or subjective interpretations. Saying something is not explicitly in the rules is not an excuse to make the game less enjoyable for other players. Gameplay Rules G1. Players may not random-death-match (RDM). RDM is killing or injuring another player with no legitimate/valid role-playing reason. G2. Players may not abuse their roleplay jobs. Randomly handcuffing players is an example of job abuse. G3. Players may not place props inside/on someone else's property or public property. Only hobos may build in public areas. Hobos may build on rooftops. Players may not build on roads (including hobos). G4. Players may not arrest or place a warrant on a player without valid proof of them breaking a law. For example, hearing printers or weapons does not count as proof. G5. Players may not abuse props. This includes—but is not limited to: Prop blocking. You can block windows and doors as long as one door is not blocked. Tampering with another player's props. Prop surfing. Prop climbing. Prop killing. Using "hamster balls." G6. Players may not kill a trespasser after they leave unless they do one or more of the following: Took something of the base owner's. Broke into the base. The owner saw them enter or leave the base without permission to enter. This must be explicit (e.g. the owner directly warns them to leave or says not to enter or has a visible KOS sign). G7. If a player leaves their door unlocked and another player enters while they are in the base, they must tell them to leave and give a reasonable amount of time before they can kill them (unless there is a noticable and reasonable KOS sign present). G8. Players may not scam other players. Stealing is not against the rules, though it is illegal. G9. Certain role-play actions that involve money have boundaries (maximums): Mugging has a maximum of $800. Hit prices have a maximum of $2000. Hostage release prices have a maximum of $2000. Selling a stolen vehicle has a maximum of $2000. G10. Players may not use tools, add/edit their vehicles with props, or edit their vehicle in any way outside of the vehicle interface. G11. Players may not do any role-play action (mugging, killing, etc.) inside spawn. After a player has left the spawn area, they are no longer protected by this rule until they re-spawn. From coming out of the spawn, it ends after you have passed the yellow cement poles. G12. Players can only protect other players if they occupy the same building and base together or have been paid to protect a person or building. Government members (S.W.A.T, CP, Secret Service, etc.) have the right to protect those under threat from illegal activities. Security guards may only protect other players if they have been hired for protection. G13. Players may not build while a raid is occurring. Building while a raid is occurring on your building is considered FailRP. G14. Players may not bunny-hop or "bhop" faster than moving vehicles. G15. The Nexus may not be raided unless all armory raid requirements are met. 3 or more law enforcement units/players are on the server. 10 or more total players are on the server. If the requirements are not met while a raid is ongoing, the raiders must finish their raid immediately or until the armory raid is finished if it is in progress. G16. Players may not mug, kidnap, or raid the same person/base within 10 minutes. G17. Players may not restrict any public landmarks or NPCs. Things such as the car dealer, herb dealer, etc. are considered public landmarks. G18. Cars may only be carjacked while stationary and players must announce a carjacking in chat if a player is inside. G19. Citizens may only have one raiding mechanic in their job title. A job title such as "Mugger/Carjacker/Raider" is invalid. G20. Citizens may not completely emulate other jobs. This includes becoming a full thief or hobo as a citizen. G21. Per the Equality & Anti-Harassment Policy, sexual roleplay and explicit roleplay references are prohibited. G22. KOS signs are only valid for actions commited inside to property (e.g tresspassing) or for interation with props, doors, or items inside the property (e.g. knocking, touching printers). KOS signs for loitering are not valid. Job Rules Mayor JM1. The mayor must make laws. Not doing so is considered FailRP. JM2. The mayor cannot create unrealistic laws. Laws such as no running, no jumping, no locked doors, etc. are invalid. JM3. The mayor may not make laws that counteract the default laws or server rules. Laws such as no NLR, RDM is allowed, etc. are invalid. JM4. The mayor cannot enforce laws. JM5. The mayor may only fine lawbreakers if the fine and law are reasonable. A reasonable fine is considered $200 or less. Laws that already have a defined punishment cannot have fines associated with them. JM6. The mayor must give a valid reason for a lockdown. If there is an insufficient or invalid reason, the mayor may be punished. The valid reasons are: There is an official raid ongoing. There is a gang war happening. The Nexus is being raided. A riot is happening. Rebels JR1. Once a riot has started, rebels must attempt to take control of the government. They can do this by killing government officials and having control of the Nexus. This does not mean they can kill non-government officials for no reason (RDM). Civil Protection JC1. A Civil Protection officer's main purpose is to enforce laws, not to protect the Nexus (unless there is an active armory raid). JC2. Civil Protection can conduct law enforement raids. JC3. Civil Protection can enforce the laws. S.W.A.T. Officer JS1. A S.W.A.T officer's primary role is to protect the Nexus and carry out raids on wanted players. JS2. S.W.A.T officers can conduct law enforement raids. JS3. S.W.A.T officers can enforce the laws. Secret Service JSS1. A Secret Service officer's main purpose is to protect government officials. JSS2. Secret Service may raid with other S.W.A.T or Civil Protection Secret Service may not raid on their own. JSS3. Secret Service can enforce the laws. Fireman JF1. While off duty (sirens off), firemen are able to be arrested for reckless driving. When on duty (sirens on), firemen may not be arrested for breaking driving laws while driving to a fire. Hobos JH1. Hobos may not purchase buildings or own property. JH2. Hobos may only base with other hobos. JH3. Rooftop bases and creations must have a staircase or ladder to the roof. Gangs (Capones & Corleones) JG1. All gang members must base with their gang leader. No gang member can base on their own. JG2. Gang leaders can direct members to attack opposing gang's bases. JG3. If two or more gang members are present together, they may mug other players. JG4. If three or more gang members are present together, they may raid anyone's base. JG5. If three or more gang members are present together, they may kidnap gang members or leaders from another gang. JG6. Gang members and their leaders are enemies to other gangs. JG7. Gang members may not kill opposing gang members whenever they like. Gang members/leaders can attack opposing gangs' bases. Gang members/leaders can attack opposing gang members/leaders loitering at their territory. Gamemode Mechanics Building If you want to build your base without being raided or killed, place a visible "Building" sign. If someone kills you while you are inside the building or otherwise building on that property, it's considered RDM while the sign is present. Players may not have printers or other illegal contraband while building. if they do, the building sign becomes invalid. Raiding Teams Battle Medic Priest (with a donation from a raiding party member) Citizen (with a corresponding job title) S.W.A.T officers (a warrant is required) Secret Service officers (must be raiding with S.W.A.T or Civil Protection) Thief Hobo Hobo Leader Rebels (may only raid the Nexus during an active riot) Mercenary (may only raid those who they have an active hit on) Mugging Teams Thief Citizen (with a corresponding job title) Hobo Hobo Leader Carjacking Teams Thief Citizen (with corresponding job title) Hobo Hobo Leader Basing Resticted Teams All Teams may own a base. The classes below have the following restrictions on base ownership. Hobo Leader (must be made of props on public property) Hobo (must be made of props on public property) Gang Members (must base with leader) Banker (only in the bank) Bank Guard (only in the bank) Mayor (only in the Nexus) Civil Protection (only in the Nexus) S.W.A.T (only in the Nexus) Secret Service (only in the Nexus) Teams that may legally own printers Banker (must be in the bank vault) Teams that may create stores and sell items Supplier (cannot have printers or anyone else living in the shop) Bartender (cannot have printers or anyone else living in the shop) Hostage Rules Players may not run away while at gunpoint or while being tied/bound (this would break FearRP). Hostage takers must always be doing something with the person they have kidnapped. This means that they can't leave them locked away in a cell for more than a few minutes. After 5 minutes, the kidnapper has to either release their hostage or give them a release amount (for example, $2000 for your release). To tie/bind people the kidnapper must use /me. Once the hostage demands have been met, the kidnapper must release them. Not doing so is considered scamming and is against the rules. If the hostage is tied by the rope restraint, FearRP applies as long as the kidnapper is present. Default Laws L1. All money printers and herbs/drugs are illegal. L2. Grappling hooks, lockpicks, and keypad crackers are all illegal. L3. Players can be weapon checked at any time in the Nexus building. L4. Resisting arrest is considered KOS. L5. Breaking into other player's homes is AOS. L6. Stealing is AOS. L7. Assault is KOS unless done is self-defense. L8. Going past the desk in the Nexus building is AOS without permission from a government official. L9. Weapons out in public are KOS unless being used for self-defense and the player has a license. L10. Kidnapping and rope restraints are AOS. L11. Jaywalking is always legal.
  24. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: October 27th, 2019 Description of changes: Fixed an issue with mob griefing. The automatic item/entity clearing interval has been increased to once every 15 minutes. Notes: None.
  25. Server(s): Minecraft Towny Survival (mc.imsclan.com:25565) Date of change(s) completion: October 17th, 2019 Description of changes: The way the server prevents mob griefing has been changed. The gamerule mobGriefing has been re-enabled. This is because disabling this gamerule prevents game mechanics such as: Villagers being able to pick up items/food for faster breeding Sheep being able to eat grass to grow more wool A plugin has replaced this functionality. Mobs will still not be able to grief, just some harmless game mechanics have returned. Elytras have been added to the server in-game shop (adminshop). Villager mob spawn eggs have been added to the server in-game shop (adminshop). Notes: None.
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    Double XP Weekend Enjoy double XP on the IMS Towny Survival Minecraft server in McMMo this weekend. IP: mc.imsclan.com
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    Double XP Weekend Enjoy double XP on the IMS Towny Survival Minecraft server in McMMo this weekend. IP: mc.imsclan.com
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